Phase I: The Ideation


Phase I: The Ideation

As I delved into brainstorming ideas for the Brackey’s Game Jam with the theme “What’s behind the door?”, I initially found myself stuck in a rut of unoriginal concepts that failed to excite me. However, a spark of inspiration ignited when I considered the possibility that “what’s behind the door” could refer to the art style hidden behind each door.

This concept is a bit ambitious, but it presents an intriguing challenge that could yield exciting results. By setting up the game in a way that allows for the seamless transition between different art styles or packs, I could potentially reuse game logic while offering players a visually diverse experience.

Now, it’s time to set up a prototype and explore the feasibility of this idea. Stay tuned for updates as I dive into development!

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