Command & Consume
Command & Consume is a minimalist strategy game where you control a lone Hunter with one primal directive: hunt and survive.
🧠 You don't build. You don’t train. You consume.
🩸 Track prey, feast on the fallen, and adapt to stay alive.
Set the Hunter’s mode to issue commands — each level increases awareness, speed, and aggression... but at the cost of stamina.
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Idle – Rest to recover stamina
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Sniff – Detect food, water, and prey
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Stalk – Move slowly to conserve energy
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Hunt – Rush in for the kill
Rinse and repeat!
⚠️ Hunger and thirst are always ticking. Let either get too high, and your health starts to drain — fast.
Note:
🔇 No audio yet — time caught up with me!
⚠️ Also, stamina currently keeps draining after a kill, so make sure to switch back to Idle to recover.
❤️ Feedback Welcome!
There were so many features and polish I wanted to add—more particles, different types of prey, and even dangerous beasts that could turn the hunter into the hunted.
Time didn’t allow it all, but I’d love to hear what you think. Let me know if you'd like to see this expanded post-jam!
— I’d love to keep improving this post-jam!
Comments
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I like the concept of it but having to click the buttons is so much more tedious than just a basic WASD movement, it made it feel really slow. Also the art style is really cool!
Cool concept. A very unique control style. It does take a second to get used to, but after that the game flows pretty well. I love the look of the game as well, feels very digital, but still natural.
Great submission!